کتاب CSS for Space Exploration

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عنوان کتاب: کتاب CSS for Space Exploration

موضوع کلی: برنامه نویسی

موضوع میانی: CSS

📋 سرفصل‌های کتاب (100 موضوع)

  • 1. Mission Briefing: What is CSS?
  • 2. Establishing a Link to Mission Control (Linking CSS)
  • 3. Inline, Internal, or External: Choosing Your Comms Channel
  • 4. Communicating with Ground Control (Syntax & Comments)
  • 5. Targeting Systems: Element Selectors
  • 6. Precision Targeting: Class & ID Selectors
  • 7. Multi-Target Lock: Grouping Selectors
  • 8. Navigating Hierarchies: Descendant & Child Selectors
  • 9. Adjacent & Sibling Targeting Systems
  • 10. Universal Selector: Targeting All Known Objects
  • 11. The Spacecraft's Hull: The Box Model Explained
  • 12. Content: The Cargo Inside Your Ship
  • 13. Padding: Internal Cushioning for a Smooth Ride
  • 14. Borders: The Outer Armor of Your Components
  • 15. Margin: Personal Space Between Spacecrafts
  • 16. Cosmic Color Palette: Understanding Color Values (Hex, RGB)
  • 17. Transparency in Space: RGBA & The Opacity Property
  • 18. The Void of Space: The background-color Property
  • 19. Views of Distant Galaxies: The background-image Property
  • 20. Repeating Star Patterns: The background-repeat Property
  • 21. Positioning Your View: The background-position Property
  • 22. Sizing the Cosmos: The background-size Property
  • 23. Starship Typography: The font-family Property
  • 24. Setting Display Size: The font-size Property
  • 25. Boldly Going: The font-weight Property
  • 26. Italicizing Logs: The font-style Property
  • 27. Mission Logs: The text-align Property
  • 28. Decorating Your Text: The text-decoration Property
  • 29. Letter Spacing: Creating Space Between Characters
  • 30. Line Height: Vertical Space in Your Paragraphs
  • 31. Controlling Overflow: Handling Excess Cargo
  • 32. Engine Modes: The display Property (block, inline, inline-block)
  • 33. Default Orbit: position: static
  • 34. Adjusting Trajectory: position: relative
  • 35. Absolute Coordinates in the Galaxy: position: absolute
  • 36. Sticking to the Viewport: position: fixed
  • 37. Docking Bay Headers: position: sticky
  • 38. Layering Asteroids: The z-index Property
  • 39. Measuring Distance: Absolute Units (px)
  • 40. Measuring Relatively: Relative Units (em, rem)
  • 41. Viewport Units: Sizing to the Cockpit Window (vh, vw)
  • 42. Engaging the Flex Drive: Introduction to Flexbox
  • 43. Main Axis vs. Cross Axis: Understanding Flexbox Directions
  • 44. Choosing Your Direction: The flex-direction Property
  • 45. Aligning on the Main Axis: The justify-content Property
  • 46. Aligning on the Cross Axis: The align-items Property
  • 47. Wrapping Crew Members: The flex-wrap Property
  • 48. Growing Your Module: The flex-grow Property
  • 49. Shrinking Your Module: The flex-shrink Property
  • 50. Defining Base Size: The flex-basis Property
  • 51. The Flex Shorthand Property
  • 52. Overriding Alignment for a Single Item: The align-self Property
  • 53. Ordering Your Crew: The order Property
  • 54. Activating the Grid System: Introduction to CSS Grid
  • 55. Defining Your Star Map: grid-template-columns & grid-template-rows
  • 56. The Space Between Systems: The gap Property
  • 57. Placing Planets Manually: grid-column & grid-row (Start/End)
  • 58. Spanning Multiple Sectors: grid-column & grid-row (span)
  • 59. Naming Your Quadrants: The grid-template-areas Property
  • 60. Assigning Components to Quadrants: The grid-area Property
  • 61. Grid Items Alignment: The justify-self Property
  • 62. Grid Items Alignment: The align-self Property
  • 63. The Viewport: Your Cockpit Window
  • 64. Planetary Scanners: Introduction to Media Queries
  • 65. Mobile-First Design: Building the Rover Before the Starship
  • 66. Designing for Different Densities: Resolution Media Features
  • 67. Fluid Grids: Layouts That Adapt
  • 68. Flexible Images: Scaling Your Visuals
  • 69. Hovering Over a Planet: The :hover Pseudo-class
  • 70. Clicking a Control Button: The :active Pseudo-class
  • 71. Visited Star Systems: The :visited Pseudo-class
  • 72. First Contact: The :first-child Pseudo-class
  • 73. The Last of its Kind: The :last-child Pseudo-class
  • 74. Targeting Specific Crew Members: The :nth-child() Pseudo-class
  • 75. Adding Stardust with ::before
  • 76. Adding an Echo with ::after
  • 77. Rotating the Ship: transform: rotate()
  • 78. Engaging Warp Speed: transform: scale()
  • 79. Shifting Position: transform: translate()
  • 80. Shearing Spacetime: transform: skew()
  • 81. Combining Transformations
  • 82. Setting the Perspective: The transform-origin Property
  • 83. Smooth Docking: The transition Property
  • 84. Specifying the Transition Effect: transition-property
  • 85. Setting the Duration: transition-duration
  • 86. The Speed of Your Transition: transition-timing-function
  • 87. Delaying Liftoff: transition-delay
  • 88. Charting a Course: Introduction to @keyframes
  • 89. Launching the Animation: The animation-name Property
  • 90. Animation Duration and Delay
  • 91. Controlling the Flow: The animation-timing-function Property
  • 92. Looping Through Space: The animation-iteration-count Property
  • 93. Animation Direction: Normal, Reverse, Alternate
  • 94. The Central Command Console: CSS Custom Properties (Variables)
  • 95. On-the-Fly Calculations: The calc() Function
  • 96. Porthole Views: The clip-path Property
  • 97. Nebula Effects: The filter Property
  • 98. Styling Forms: Your Pre-flight Checklist
  • 99. Styling Buttons: The Launch Control
  • 100. Creating Tooltips with Pure CSS

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